OBJECTIVE

position as a Character Animator

WORK EXPERIENCE

Pixar Animation Studios, Emeryville, CA
8/02-present
Animator - "Finding Nemo", "The Incredibles", "Cars"
 
 
Pixar Animation Studios, Emeryville, CA
6/02-8/02
Animation Intern - Created a series of animation tests under the guidance and tutelage of Pixar's animation staff.
 
 
Sony Pictures Imageworks, Culver City, CA
6/01-8/01
Intern - Selected as an intern for the Digital Character Group through the Academy of Television Arts & Sciences; named one of the top ten internship programs of any kind in the U.S. Completed Imageworks' animation training program. Animated characters in a simulated production environment, working closely with the animators and directors.
 
 
Craig + Grant Architects / Flynn Architecture, Concord, CA
1/99-9/00
Architect/ 3D CAD Specialist - Produced detailed three-dimensional computer models and renderings for design and client presentations. Trained others in the use of 3D applications. Implemented CAD standards. Skillfully coordinated and resolved design issues with clientele.
 
 
Bureau of Design and Construction, San Francisco Int'l Airport, CA
6/97-12/98
Architect - Coordinated design and construction issues between project managers, contractors and clientele concerning the ongoing International Terminal expansion. Designed and supervised construction of terminal displays and exhibits. Inspected structures for building code violations.

SOFTWARE KNOWLEDGE

• Maya • Adobe Photoshop • Composer
• Softimage XSI • Adobe Premiere • Macromedia Flash
• 3D Studio MAX • Adobe After Effects • Microsoft Office
• FormZ • Adobe Illustrator • WindowsNT, MacOS, Unix

EDUCATION

Academy of Art College
MFA Computer Arts
Emphasis in Character Animation, December 2001
GPA 3.94

University of California, Berkeley
BA Architecture with honors, May 1998
GPA 3.715

AWARDS

Animation Theater
SIGGRAPH 2002 Computer Animation Festival

1st place Character Animation
Academy of Art College Spring Show 2001

RELEVANT COURSEWORK

• 7 semesters computer animation • Acting for Stage and Camera
• 2 semesters traditional animation • Light and Camera
• 3 years Maya training


Demo Reel and Portfolio Samples Available Upon Request